"Conquerors of Time" 2.0.0

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"Conquerors of Time" 2.0.0

Příspěvek  kitom za Tue Oct 19, 2010 12:00 pm

Mame tu patch notes k novemu "level 45" patchi , ktery bude brzo nahran na ruske servry..:

Update "Conquerors of Time" [coming soon on all servers]
Dear players!

Soon will be available for large-scale upgrade "Conquerors of Time." With its contents you can see right now:


Total
Added invitation system (referral system). The new player gets a number of awards, specifying the name of the current player who invited him into the game.
Added a second set of equipment of the character.
Added a new location Kirah.
All the heroic adventures are duplicated on the 45th level.
Raid adventure "City of Demons" moved to 45 level.

Holidays
Exactly one year has passed since that moment, as the heads of the factions have been issued orders to call the militia. In honor of this momentous event were minted a special commemorative coins of different denominations: copper, silver, gold and platinum. These coins can be obtained in the extraction of all the creatures that inhabit Sarnaut. But the higher the value of the coin, the less chance of getting into production. In the capitals of the factions appeared coin affairs of the master, who for a certain number of commemorative coins you can buy various goods. So they will exchange the coins at the rate: 10 copper = 1 silver, 10 silver = 1 gold, 10 gold = 1 platinum. These characters have a number of special assignments for which they promise to pay. Characters League will meet his master Ivan Godovikova in the main square Novograd, and Vladimir Yubilein Imperials waiting at the Old Square Nezebgrade.

Patron
Creation spells "Grace interrupted by damage.
Now a halo over his head character appears for 45 seconds after using any spell Patron, 60 seconds after the victory in pvp or entering chat commands.
There were changes in the functional appearance of a halo over his head Patron character. He will appear for 45 seconds after using any spell Patron, 60 seconds after the victory in PvP, or after you enter the chat command "/ Lights» (/ shine), and 5 minutes after resuscitation or voskurivaniya Incense. Also now you can force off a halo Patron Rank 5 by typing in the chat command "/ humility."

Mounts.
Character will not dismount when unpacking a purse with Dzhunskimi coins.
Voiced Ognevolk and Dreadnought.
Now, the window closes at the stall by pressing ESC.
Fixed a bug with the timer showing the time of satiety mount.
Fixed a problem which results in a false display vitality mount box stalls.

Guild
Symbols of glory are now stored in a single cell in an amount up to 50 pieces.
Upon cancellation of the event "vow of zeal" characters zeal will not be withdrawn.
In the guild will now show the last input character in the game.

The shop of curiosities
Journals, allowing to increase the capacity of the journal assignments, received lifetime, and their use will not dismount the rider.
Assortment of game store joins a subject that would provide additional stall for the mount.
The effects of the scrolls the knowledge and guidance can no longer be forcibly removed to reset the timer.

Interface
Fixed windows appearance settings ship.
In the guild will be displayed guild picture.
Implemented display of signatures on his character.
In the guild has appeared "Save" button, which allows you to save data entered into the "About Us" and "Breaking News" that previously was performed by pressing "Enter".
Over the chat window, a new button "Status of the character, which allows to choose a status in accordance with his mood, what will be informed of all nearby players.
Put restriction on the minimum number of characters in a search query auction. The search query must contain at least three characters.
Fixed a problem with the disappearance of markers of jobs is not the world map.

Classes
Total
Changed all racial and class abilities.
Many class abilities change. We all have additional skills that allows you to overlay the positive effects on all party members. There are new, additional skills and development milestones, which are improved analogs of existing spells. These spells are directly linked with their counterparts, and initially they are not available. Opportunity to open access to these skills appears after the passage of adventures Kirah.
Probability of reflection damage alchemical poisons for classes Warrior, Paladin, and Scout is now based on skill and not on intuition.
Fixed errors in the presence of an incoming healing of wounds.

Priest
Skill "Shield of holiness," no longer removes the effect of "empathic bond, which gives the character Eater Sparks.
Skill Cleansing removes the effect of "wasp swarm" imposed pagan.
Effect "Vulnerability to Light" by milestones "Angry sermon" will now apply from several Priests, but only on order of the Priest, who put it.
The effect of "Equanimity" is now correctly removed after training spell discharge.
Time of creation spells "Kara" in first grade now stands at 2.5 seconds, and therefore the increased ability to damage inflicted.

Magician
Milestones: "Northern Lights", "The generosity of the flame" and "Gift of Heaven" is now restoring 5% of mana.
Ticks "Fireball" now properly interacts with the ability to "spontaneous Shield" and "Discharge."
Removed the ability to "Clarity of mind."

Necromancer
The ability to "Summon Zombie" is divided into grades.
There is a new ability to "astral aura of power" that increases caused by all the band members spell damage.
Fixed errors in landmark development "Gravediggers" and "Boiling Acid", which led to a lack of increase damage of Kadavrom.
When using the skills Patron Grace vitality of your pet will not be restored if the character is in combat.

Scout
Milestones "Flaming Arrow" and "Shock Arrow increases the damage of fire and lightning arrows at 5, 10 and 15 percent depending on rank.
When using the skill "lightning shot an arrow" on the Melee will apply the effects of confusion, but only if at close range was the main goal.

Mystic
Effects "Seared mind" and "Astral deterioration" removed "Cleansing" the priest.
Milestone development "Psycho" does not increase the chance of critical strike ability "Stranglehold."
Damage from the explosion effect "Astral damage, doubled.
Milestone development "Glow Mind now restores mana only to mysticism, but not the whole group.

Pagan
Damage from the blows, "the Bear," "Wolf," "Pig" and the ability to "slap in the face", is reduced by 15%.
The damage done by skills "Lightning" and "Storm" has been increased by 45%.
Damage from the ability to "Storm", was increased by 20% and the duration of the storm is reduced by half.
The probability of overlap at the target effect 'complaints of pain "has been increased twice.
Fixed bugs in the Milestones "Acute pain".
Milestone development "Combos" added 5% increased damage for "slap".
Corrected description of milestones of development "Instant evasion" and "Instant parry.
Skill Aspen swarm "is now possible to prepare in advance. Time to restore it slightly reduced.

Templar
The run using the skills of "punishing sword" has been increased to 5, 6 and 7 seconds, depending on rank. Also during the takeoff run Templar becomes immune to the effects of slowing down.
Perform actions with the barrier can now be under the influence of the effect of "Stun" and "mental control".
Imposed when using skills Kara sword stun lasts for 2 seconds, regardless of rank skill.

Warrior
Milestone in the development of the Fighting fervor "no longer affects the other members of the group, does not restore them to power and does not impose any effect, prohibiting the use of" Fighting fire "by other group members. Milestone has been moved to the upper left corner of the field development.
Changed skill "Dissection." Now it always imposes a damage over time, regardless of whether it was on target to bleed or not. Upon receipt of the dissection to bleeding is not removed.
Availability for the dissection does not block the receipt or updates to Bleeding duration of bleeding as a result of attacks on the Warrior goal. To the target independently from each other at the same time may affect bleeding and dissection.
"Shot" was renamed "aimed shot." Accurate shot causes three times less damage, and during his recovery depends on the speed of the weapon.
Spread of damage to a melee weapon attacks has moved from the fixed values on the scatter indicated equipped with weapons in the melee.
Done first rank Kick reduced by 5%.
Done in the third level Kick increased by 10%.
Done first rank Shield Bash is reduced by 5%.
Damage to third-level Shield Bash increased by 10%.
Done Bogatyrsky stroke increased by 50%.

World
Total
Sinister Fleece Kabbalist now causes damage astral.
Astral Talisman Watch will not cause damage to targets which are behind obstacles such as walls.
In the capitals of the factions, Fyodor Konyuhina in Nezebgrade and Athanasius Nikitova in Novograd, you can get background information on the astral islands.
When collecting valuable resources to local lore characters will not dismount from the mounts.
In connection with the relocation raid adventure "City of Demons" on 45 level, completion of Secrets of the World "cultists demons" and "Astral Demons" moved to 45 level. Players who complete the secrets of the world at level 40, will be able to do the quests again, but without the rewards for completing the mysteries of the world. Players who did not finish the secrets of the world at level 40, will be able to do it at 45 during the execution of new quests.
The level of heads of factions in the capital, increased to 50.
Damage Done abilities of creatures, as well as rate their health depends on the number of creatures in the group.
Indicators of health of certain creatures in Sarnaut increased by one third.

League
Seaver
All herbs grown in locations designed to collect herbalists with a minimum skill level 90.
New Earth
All herbs grown in locations designed to collect herbalists with a minimum skill level 140.
Temnovode
All herbs grown in locations designed to collect herbalists with a minimum skill level 190.

Plague-stricken castle
The level of the game character Dakkar di Dazire increased to 24.
Tenebra
Increased recovery rate of the facilities necessary to perform the job "Valuable resources Tenebry.
Empire
Backroom
Level of all creatures not of the heroic version of laboratories increased to 23.
Igshsky Military District
All herbs grown in locations designed to collect herbalists with a minimum skill level 90.
Dead Sea
All herbs grown in locations designed to collect herbalists with a minimum skill level 140.
Wild Island
All herbs grown in locations designed to collect herbalists with a minimum skill level 190.
Dream Factory
Murder gibberlingov during the quest "Psychic Attack" now will not be counted several players, even if they are in the group.
Disputed Territory

Asee-Daepo
All herbs grown in locations designed to collect herbalists with a minimum skill level 240.
After taking control of several characters in places of power friendly faction under level 31 can move between them through the teleporter.
Eldzhun
All herbs grown in locations designed to collect herbalists with a minimum skill level 240.
Reduced the complexity of passing the job "Emissary".
Reduced the complexity of passing the job "Visionaries."
To perform the job Portal Bear glade instead Astral demons now have to kill the Damned wisps.
Now watch the portal to stave off hunger needed only being 27 levels.
The Holy Land
To map locations of all bear the factional camps.
Changed job that allows you to get 3 grade protection. Now it is available with 23-level.
Hladberg
All herbs grown in locations designed to collect herbalists with a minimum skill level 340.
Avilon
All herbs grown in locations designed to collect herbalists with a minimum skill level 340.
Dragon ring
All herbs grown in locations designed to collect herbalists with a minimum skill level 340.
Splinter Yazesa
All herbs grown in locations designed to collect herbalists with a minimum skill level 390.
The kingdom of Nature
Number of received drops of blood and water now depends on the ability to rank "The Mystery of healing potions."
City Demons
During the reincarnation of the Boss and its separation into light and dark side of the Pagans and Necromancer pets will not disappear.
Splinter Hypatia
During the quest "The Magic of Light", the subject of black crystal, can now be used only on the Phantom thief.
Juno Temple
Fixed drawing of extraction of the chest, fell out with the final boss.

Catacombs
Stamina slum Catacombs reduced.
Recovery time potions Shield Juno "synchronized with the time a rollback to re-use" Shield of holiness "Priest.
When using Phials alchemist and being attacked, and the character will be entered into a state of battle.
Astral confrontation
Changed the course of the astral confrontation. Initially, the battle for the island is given one hour after the capture of the first point of the allotted time is increased by one hour, and the capture of the second and third on the half hour.
When the paladin damage from exploding barrier Sentry Management will be interrupted.
Each guild can simultaneously have no more than two active bets.

Astral
Total
Fixed errors in effect, "escape" players who endowed Isdes living on the astral island's Tomb.
Device.
Increased the damage of all types luchemetov.

Professions
Alchemy
Effect of Balsam Unity keepers now works as described.


Naposledy upravil kitom dne Tue Feb 08, 2011 12:47 pm, celkově upraveno 1 krát
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kitom
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Re: "Conquerors of Time" 2.0.0

Příspěvek  Rai-che za Sat Oct 30, 2010 11:39 am

A tady je ukázkové video:

http://video.mail.ru/mail/onlinegamesmailru/_myvideo/5.html
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Re: "Conquerors of Time" 2.0.0

Příspěvek  Tom83e ( LordTomGood) za Sun Oct 31, 2010 11:50 am

jo jo, a hra bude dělaná více na PvP už se těším jak cip!!! konečně trochu akce a ne jenom PvE jak KoKoT!!! bounce Arrow Twisted Evil

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Re: "Conquerors of Time" 2.0.0

Příspěvek  Rai-che za Sun Oct 31, 2010 12:05 pm

Hlavně pomalu trénujte ruštinu, jelikož co nevidět Rusové zrušej anglický servery a vám nezbude, než se přemístit. Laughing
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Re: "Conquerors of Time" 2.0.0

Příspěvek  kitom za Sun Oct 31, 2010 12:12 pm

Vzhledem k tomu ze evropa ma 6 servru a z toho jsou tu dva nemecke a dva francouzke..tak bych se o ty anglicky mluvici bal jako o posledni Wink

Jinac ve videjku je pekny jak se na konci ten noobskej scoutik prevlece do ty zeleny zbroje Smile :mlask: Uz z ty zbroje ma rukavice .D
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Re: "Conquerors of Time" 2.0.0

Příspěvek  Tom83e ( LordTomGood) za Sun Oct 31, 2010 2:25 pm

takže budeš mít jako někde druhý set pro pvp nebo co jako? to chci vidět jak to udělají protože by museli dát i druhý talentový strom :-P

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Re: "Conquerors of Time" 2.0.0

Příspěvek  kitom za Sun Oct 31, 2010 8:03 pm

2 sety veci budou asi uplne nanic, protoze by si musel mit zrejme runy v obou setech...
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Re: "Conquerors of Time" 2.0.0

Příspěvek  Tom83e ( LordTomGood) za Wed Nov 03, 2010 5:32 pm

no takže jak to bude jako?

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Re: "Conquerors of Time" 2.0.0

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